Thursday, May 7, 2009

New 2000 pt build...Veteran heavy theme army.

Ok here is the revamped list. Should prove interesting to play for a theme based army (BS4, Sniper rifles).

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HQ: CCS, LasCannon, Regimental Standard, Vox, Bolt Pistol, Chimera (147pts)
HQ: CCS, LasCannon, Sniper, Vox, Bolt Pistol, Chimera (137pts)

Elite: Ogryns x5, Chimera (265 pts)
Elite: Stormtroopers X10, Power Weapon, Plasma X2, Airborne Assault (205 pts)

Troops: Veterans, Vox, LasCannon, Melta, Sniper, Sniper (115pts)
Troops: Veterans, Vox, LasCannon, Melta, Sniper, Sniper (115pts)
Troops: Veterans, Vox, LasCannon, Flamer, Flamer, Sniper (110pts)
Troops: Veterans, Vox, HB, GL, GL, Sniper (100pts)
Troops: Veterans, Vox, HB, GL, GL, Sniper (100pts)
Troops: Veterans, Vox, HB, GL, GL, Sniper (100pts)

Heavy: Leman Russ Battle Tank, Pask, LasCannon, HB Sponsons (235pts)
Heavy: Leman Russ Battle Tank, LasCannon, HB Sponsons (185pts)
Heavy: Leman Russ Battle Tank, LasCannon, HB Sponsons (185pts)

Total: 1999 points.

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Plan: Gunline with the Vets, CCS giving orders from the Chimeras, mostly the anti cover or anti vehicle-MC order I'm guessing. Lots of chances to pin between all the snipers and the tanks. Stormies will paradrop near an enemy held objective. Ogryns will wait to counter attack, or advance in the chimera depending upon the enemy.

My favorite part is that only the Ogryns and 2 tanks are BS3...the rest of the army is BS4. I could reduce the ogryns by 1 and take some ratlings, just for more sniper shots, but that is another couple easy kill points I would be giving up. I know it will take me a few games to align my special weapons correctly. I know I will be wasting shots with this force having Lascannons in with sniper rifles and flamers. I spread the rifles out rather than bunching them to give the best chance of pinning multiple units. My thought is that the Leman Russ Tanks will be the primary anti-tank force.

Any suggestions as to how to align the special / heavy weapons? I do have 3 mortars on the shelf I could swap out the other heavys with. You can see all the specials that I own at this time.

Thanks!

4 comments:

  1. I can understand your dilemma. This current setup doesn't feel quite right, but with the model limitations I'm not sure how to make it better. I do like HBs over mortars in your squads unless you intend to use them as a more mobile threat response team armed with flamers/GLs, as then the lesser point expenditure/ risk of scatter frees them up for more movement.

    As for AT, I should hope that your lascannon teams will take the honor of primary group! 3 BID enabled shots at BS 4 should take care of pretty much any armor that you are worrying about. LRBTs I see in more of an anti-infantry role with 3 HBs, as they'll wipe pretty much any squad off the face of the map. Granted ordnance does give them some firepower against vehicles, but they are pretty much worthless against AV 13/14, especially when combined with scatter.

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  2. Always nice to see a force laid out on the table. So, what's next?

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  3. Painting and a lot of it. Base coats then Dipping method. Got 10 of them ready to be dipped at this time...not going to do the deed until all 50 on the tray are ready for the dip.

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  4. If you're going to have higher command squads who will be stationary in cover, you should really think about the Master of Ordinance. 30 points for another template is crazy-good... I don't see any reason why he can't "fire" from a chimera - the offical model also looks pretty cool. The Fleet officer looks Mordian as well..

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